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Blog|Articles & Videos
Unity, tooling, and indie dev notes with video breakdowns. Filter by category, tag, or year.
Articles / Videos
2025
- Video #Bilibili #Demo Video
Ebonor Gameplay Teaser|30 s Clip
Direct upload to Bilibili showing the core combat loop.
Video length 10:19
10:19▶ - Rendering & TA #Unity #Shader
X-Ray Style Outline via Normals
Highlight silhouettes by taking the dot product between the surface normal and the camera view direction, then remapping the rim value.
2023
- Rendering & TA #Unity #Shader
Unity Shader – Layered Fur Rendering
Build stylized animal fur in Unity with layered passes, vertex offsets, noise-driven alpha, and a C# helper that animates shell layers.
- Performance & Optimization #Unity #Optimization
Unity Profiler Crash Course
How to open the built-in Unity Profiler, what CPU/GPU/Memory/Rendering modules show, and how to use Timeline + Hierarchy to track bottlenecks.
- Performance & Optimization #Unity #Optimization
Unity Memory Profiler Cheatsheet
How to install Unity's Memory Profiler package, capture snapshots, read Tree Map and Fragmentation views, and compare two frames to hunt leaks.
- Rendering & TA #Unity #Shader
Understanding Unity Rendering Paths
Overview of forward vs. deferred rendering in Unity—the light handling logic, pass structure, pros/cons, and when to pick each.
2021
- Rendering & TA #Unity #URP
URP Rendering Flow
Step-by-step overview of the Universal Render Pipeline: setup culling parameters, cull, build rendering data, schedule passes, execute renderer.
- Rendering & TA #Unity #Shader
Unity Shader – Transparency, ZWrite, ZTest, Blend
Clarifies alpha channel, alpha test, alpha blending plus how ZWrite / ZTest interact, and ends with a two-pass recipe for translucent objects with correct depth.
- Rendering & TA #Unity #Shader
Unity Shader Coordinate Spaces (Cheat Sheet)
One-page diagram connecting model, world, view, and clip space plus the Unity matrices/macros (M, V, P, MVP).